Samsung Galaxy S10 Plus vs iPhone XS Max Speed Test! (Exynos 9820) By EverythingApplePro E A P

By EverythingApplePro E A P
Aug 14, 2021
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Samsung Galaxy S10 Plus vs iPhone XS Max Speed Test! (Exynos 9820)

Hey, what's up guys everything Apple Pro here- and this is the one I've been waiting for the deciding video to say which phone is faster: the Samsung Galaxy, S, 10, plus versus the iPhone tennis max. If you take a look at these on paper, the iPhone 10s max, it looks pretty weak it compared to the S 10 plus, but apples always have that chip optimization the head start and lead-in chip developments all right now, spec wise. These are closer than ever. Eight nanometers. Now on the snapdragon, a 55 versus seven. Here, of course, the 98 10 eggs nose.

If you have it, is a 7 innovator chip. Also, the ram quite a big difference here. The iPhone tennis max has 3 gigabytes the Samsung Galaxy s, 10 plus has 8 gigabytes or 12, depending on which Edition you get a bit lacking. Apple. Definitely the physical hardware and this video will be testing a variety of scenarios, so will have a good idea about which phone performs better and where so, let's get started on a comprehensive speed test between the greatest right now.

Okay, so, let's start with the usual the real world speed test so running all of these apps consecutively, basically, what you do on a day-to-day basis and seeing how the phones handle them now, there's a spin this time around. These phones are fully loaded. So they've got all my data on them pictures music, so they are loaded up. This is the first time ever doing a test like that I think it will change things and one of the biggest improvements I personally saw on the Snapdragon. A 55 chip is the fast export time for photos for videos.

This is a 10k image and 100% JPEG quality, converting it's to in a snap check in a 55 just flew past. It so definitely an improvement. Another big factor here is animation, speed which the Samsung Galaxy S tens animations are half of that of the iPhone, and then we're going to be doing a second part or actually remove animations and change the animations on the iPhone and there's a big difference as well. So approaching the halfway point of the speed test you can see both are neck-and-neck. You really cannot tell the difference between them.

They're on the same application, even I changed up the order and the type of applications I added the test, lab basically stuff that I use more on a daily basis and I put the grass of thought or earlier on so jumping from small apps to large apps, then back to small apps web-based apps, there's a lot of variety here, and it's really getting the core sense of the speed and by far I want to make this disclaimer. This was the most difficult speed test I've ever published on this channel. The Samsung Galaxy S 10 for no reason would crash apps would stop working a grand theft, auto, basically half the time, wouldn't even load I, don't understand, I think it's! This optimization! The device is so new, it's not even on market, yet where app developers haven't fully released, updates to support it, and it was very, very apparent. So this score may not even be reflective of the final result over time and that's why we do a variety of speed tests. Just to give you the best rough idea of the speed from all angles, so at this point the Samsung Galaxy S ten takes charge and is actually in the lead already exporting 4k video.

This is a minute and a half clip 4k around 200 megabytes, and it is just powering through. This is the first time I'm seeing snapdragon actually compiled an export video faster than iOS. That was very surprising to me, as we wrap up the video editing process. There's a point I'd like to make and that's the fluidity of the home screen on the iPhone, while you're leaving an app, you can already be clicking to open another one on the Samsung. You actually have to wait for the animation to finish the overall gesture control, just the fluidity of the home screen, that's so different between ease, and it's very apparent using them and actually during the speed test.

So much more. So this is where things get interesting. The Samsung Galaxy S 10 really shows its prowess on round 2 when every single application is still loaded. In the background, there's a little delay when loading animations, but yes, rest assured. Every single application was still pre-loaded, I didn't have to reload anything and that's what a gigabyte of RAM the iPhone with 3 gigabytes, still managed pretty.

Well, it's the big ticket items like Grand Theft Auto that had to be reloaded, but overall, all these smaller apps were still there. Apple is continuously working on the optimization in iOS, and it's apparent, but it's still, you know it needs more physical RAM, that's basically what it all comes down to. So the S 10 finishes round two with a 46-second time which isn't the best I've seen, but considering modern apps are getting larger and harder to load. That's still very formidable, and the iPhone tennis max finishes with 42 seconds around -. Okay.

This is an interesting part, so for the second test, I wanted to rerun the original, but with no animations, the iPhone I changed the animation to a slide-in, it's faster than a stock one, but just wanted to show you how dramatically different the results could be without animations on the Samsung Galaxy S 10. It doesn't matter so much at all, because the moment you click that button. The app starts. Loading, regardless of the animation, that's something I noticed the iPhone actually waits for the animation to finish before, starting to load the app, so that didn't make as much difference as I thought, but all-in-all. The animations' thing mostly mattered on round 2.

The one app are already pre-loaded in the background, and this again all ties in with the RAM. If you have a lot of RAM and apps stay open in the background longer. That means when you launch them with a shorter animation. That's where you save the real time and in round 2 for the iPhone. That was really apparent, and this is why one of my most requested features to Apple for iOS 13 is the ability to remove or shorten animations to a shorter period, because they're simply too long right now and there's quite a difference when you do that, the iPhone on round 2 saved 15 seconds and on round 1 a little the round 2 for the Samsung Galaxy S 10 was quite dramatic as well.

Along animations are the enemy, and we should be shortening or getting rid of them altogether. Wow, just wow. What a process this was one of the most difficult speed tests ever due to the crashing on Android, just completely on optimize for most of these apps, and it's very, very distinct. So next up, let's go ahead and do a startup test, so this is iOS vs. , Android, P, 9.0, basically how long it takes to start from a completely dead device, and we're going to launch it three two ones. So these are both unlocked.

They believe have no carrier labels, although the Samsung might- and this is running iOS twelve point one point: two just a couple versions behind from the newest, but really nothing different, speed, wise, so I, don't expect a difference once UFS 3.0 the new memory standard launches here, it's going to be even faster, but, as you can see, the iPhone had a few second head start here: okay, so with both of these devices on I'm gonna, clear out the apps, which are very nice having a button on Android, let's launch some of the apps that I use on a daily basis, so Instagram one two, and it's ready to go faster. Oh actually, the same time. By the time, I refreshed same on both and camera, one two, so without animations, this one obviously faster, very cool to see and Google Maps one two again faster over here on the Android native territory, Tesla app one two and eight looks like the iPhone was a little faster, but both pretty much the same, a Netflix one, two so much faster on a Samsung, Galaxy S, ten plus, let's actually launch asphalt here. One two: this is a huge application on both. So, as you can see, full screen experience on the s10 plus, it means the app has somewhat been updated and yeah.

It was first by a couple seconds so good to seem. Let's try something like Spotify here, one two and the web based app loaded. First on Android, without the animation YouTube one two and again on Android, very cool to see and SoundCloud one two, so yeah, it looks like all the web-based stuff definitely looks faster on the s10 Amazon one two. So it's very good to see. You look like there's some optimization here that the iPhone may not have even had anyways.

So what can I tell just from app launching on both of these I'd say the Samsung Galaxy s. N plus takes the cake on that one, but it's not by much really it is it's keeping apps open in the background is much more important to me than saving a couple seconds. Launching every application couple milliseconds I mean, but the Galaxy S 10 is definitely the winner on that the iPhone had to refresh them after a while so good to see. Alright, let's get into the benchmarks, with a Geek bench for great place to start here so give us a general overview of the multitasking score. Any single core performance of the processor right here are those legendary scores, so the Samsung Galaxy S ten pause does approach the multi-core score of the iPhone tennis max.

But considering this is about half a year newer, you would expect it to be at that score. Single core score is definitely lacking and again this is not Samsung's fault. This is Qualcomm's faults with their processors, not necessarily even Falls, just where they're at technologically. All this is running just for fun. I like to see the hottest point on both of these devices, it looks like we got 111 112 degrees on the S 10 hottest point here on the logic board, 106 so interesting, even with the cooling chamber, the iPhone, a few degrees cooler versus the s10 plus all right- and here are those scores so fairly close aside from the GPU, which yes, 10 plus, has double score on very cool.

So those are the benchmarks. Lastly, I'd like to test out biometrics, okay, let's let the Battle of the biometrics commence on the right. We've got apples face ID system on the left to the on the ultrasonic fingerprint sensor, which is on a very specific spot, it's kind of easy to miss. But let me try sinking this as closely as possible. Three two one Wow look at that at least double the speed over face.

I'd. Do that once again, so one two three yeah, there's simply no animation to jumps right into your home screen. There's no waiting for that drawn-out animation, I love it and one more time, literally addicted to this wow, so much faster and with the screens on one. Two three yeah, even so considerably faster and one last time for safe measure. One two: three in case you guys had any doubts.

Yes, the fingerprint sensor is faster versus face ID. Of course, it's not as secure as Apple would like you to believe, but considerably faster. So all around guys, what can I tell you, the Samsung, Galaxy, S, 10, plus definitely some very great RAM management. Apple needs to work on that in iOS, and not only that it's a hardware limitation. They need to add more RAM to this bad boy.

Otherwise, it's considerably fast. The export of 4k video is so much better than before. Snapdragon a 55 definitely got that on lockdown, so I'm liking. What I'm, seeing guys? Definitely the OS just needs a little more polish, but ultimately I'd say because of the animations difference. The S 10 plus does have a slight advantage here.

So thanks for watching guys, those are my results of the S 10 plus comparison to the iPhone and a speed test sense, and hopefully it may even influence your decision in purchasing one or the other. Thanks for watching guys, peace.


Source : EverythingApplePro E A P

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